Universal STEAM


This event was hosted during the 2019-2020 school year and then more recently it was reignited in August 2022. Stay tuned for possible future sessions where you can learn about REMC 13 Classroom Maker resources and how they facilitate engagement, enhance curriculum, and can be seamlessly integrated as universal technology to unlock learning for all of our students!

This upbeat, hands-on, creative one-day event is dedicated to the exploration of how STEAM and Maker activities can be used as a universal, tier I teaching-and-learning strategy to help all students explore content in novel ways that…

  • improve engagement
  • deepen learning
  • provide more authentic representations of what students know and can do